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Mar 25, 2012
terrcin 795 post(s)

Topic: General / active players

And it’s started now: https://www.esdao.com/games/1051-ctf-1051

In your account settings (https://www.esdao.com/settings) you can setup alerts if you have a gmail account for IM or a boxcar account for your phone.

 
Mar 25, 2012
terrcin 795 post(s)

Topic: General / active players

Usually it’s been active enough that you shouldn’t have to wait long for a game to start, but recently things have died down a bit as you can see. I see you’ve joined a couple of games, I’ll force “CTF 1051” to start since it’s got a good number of players in it already.

 
Mar 25, 2012
kjncl 1 post

Topic: General / active players

How active is this game? I have played a few AI games and am liking it so far, would love to get in a real game, how long do they usually take to start?

 
Feb 26, 2012
steven 168 post(s)

Topic: Rules / Possible change to hex gifting

There are other tactics that are more prone to “spoil” the game if you are on the negative side of them. egs.
1. Two players doing a joint attack on you.
2. A player (even one you are aligned to) gifting ships to your enemy to use against you.
3. Players ending alliances when you aren’t ready for it.
4. Allied players stopping doing turns and others gobbling up their hexes that you can’t touch for 3 turns because you are allied.
All of these happened in the game RobMartin refers to so let’s change the rules as well.. NOT.

Actually I have only ever seen one person seal off a border in the way you describe – at great personal cost to that player abecaus eof the number of hexes they had to give up. It is true that the enemy is stopped from gettng through but you are also then stopped from attacking back!

I have looked at the game robmartin referred to. It clearly showed that the move was able to happen only because the aggressor became timid and missed repeated oportunities to conquer the other (nasty) player.

 
Feb 22, 2012
robmartin 93 post(s)

Topic: Rules / Possible change to hex gifting

Hi

I agree it is annoying when you are attacking someone and they gift hexes to an ally of yours. However I don’t think you should make the above change as…

1) If your attack is successful the gifting fails anyway
2) You can now break alliances so if need be you can break off and attack anyway

As someone who was recently gifted hexes as described above it does put you in a very difficult situation. You end up having to annoy either the person gifting the hexes (by allowing the attacker through anyway) or the attacker by not allowing the attack through. Personally, even though it’s a tough decision, I like the flexibility to at least use the tactic.

 
Feb 16, 2012
terrcin 795 post(s)

Topic: Rules / Possible change to hex gifting

I’m thinking about changing hex gifting so that if a hex being gifted is attacked then the gifting is cancelled and doesn’t happen.

The reason for this is that gifting is often used by players to block an enemy from attacking them – by gifting hexes to an ally of that enemy. Sometimes it happens quite extensively and whole borders being closed off. I believe that it ruins the game when that happens.

Anyway, I’d like to hear what others have to say about this before making the change.

 
Jan 21, 2012
terrcin 795 post(s)

Topic: Updates / Change Log

I’ve added a change log to track what and when all changes to ESADO

http://change-log.esdao.com

—nahum

 
Jan 15, 2012
terrcin 795 post(s)

Topic: Announcements / Revamped AI for CTF games

There are 6 new CTF playing AI’s who all behave differently and I plan on open-sourcing it’s code so you can create your own, read more about it on my blog here:

http://blog.esdao.com/

Additionally I’ve started a new CTF game with some AIs in it here:

http://www.esdao.com/join-a-game

—nahum

 
Jan 14, 2012
terrcin 795 post(s)

Topic: Updates / Boxcar notifications fixed

Recently the boxcar notifications stopped working due to changes to their API – I’ve now updated ESDAO to work correctly again. So instant notification to your phone of messages, turn processes are back up and running again.

If you don’t know what boxcar is, checkout their website – http://boxcar.io

 
Dec 31, 2011
terrcin 795 post(s)

Topic: Problems / Turn not loading, game 'Reset 945' turn 22

I’ve been working the last few months in a branch of the code as I’m re-writing the AI player so it knows about CTF games – and I think I hit upon this and sorted it out a little while ago in that branch. I’m hoping to get something released in the next couple of weeks.

As an aside it’s quite a big bunch of work – I’m writing the new AI in NodeJS and will be open sourcing it, allowing others to essentially create their own AI’s. Should be fun :-)

 
Dec 29, 2011
blisteringlunatic 62 post(s)

Topic: Problems / Turn not loading, game 'Reset 945' turn 22

This may be an edgy case. I triggered the turn process but when it had processed, the screen was stuck on loading. The following javascript error occurred:

Uncaught TypeError: Cannot read property ‘username’ of undefined
base.js line 17

The selected hex was my last hex and it got attacked and won by an opponent. This eliminated me from the game so I don’t know if this had anything to do with the problem or not.

Happy bug hunting :-)

 
Dec 9, 2011
terrcin 795 post(s)

Topic: Problems / CTF 932 cannot do turn

I’ve sorted it out.

What was happening was it was trying to process auto-moves for players kicked out of the game and getting stuck in an infinite loop of all things. This was holding up processing on other games, sending out messages etc… :-(

 
Dec 8, 2011
blisteringlunatic 62 post(s)

Topic: Problems / CTF 932 cannot do turn

Hmm, it appears that it may be stuck processing and I was trying to do my turn while the game was processing.

Can you give CTF 932 a kick and get the processing back on track?

 
Dec 8, 2011
blisteringlunatic 62 post(s)

Topic: Problems / CTF 932 cannot do turn

With the game CTF 932 I cannot do my turn. The tick to indicate turn done or not is not showing. I can’t do anything with any hex. I have tried reloading the page, and restarting my turn via the menu, both to no affect.

Anything else I could try/look at?

 
Nov 23, 2011
robmartin 93 post(s)

Topic: General / Christmas fun game starting !

its that time again. Who will be this years winner?

 
Nov 19, 2011
blisteringlunatic 62 post(s)

Topic: Problems / Loading never finishes

Yeah, even just hitting the almighty reload button does the trick

 
Nov 18, 2011
terrcin 795 post(s)

Topic: Problems / Loading never finishes

can you get back into the game? ie go away to a different page and come back to it.

 
Nov 18, 2011
blisteringlunatic 62 post(s)

Topic: Problems / Loading never finishes

In the Black Sheep game (942) I triggered a turn process, but when it finished and started loading, a javascript error occurred. The details are below

Uncaught TypeError: Cannot read property ‘username’ of undefined
base.js, line 17.

Using Google Chrome v15.0.874.106 m

Have fun :-)

 
Oct 19, 2011
robmartin 93 post(s)

Topic: Problems / No games show under 'Finished'

Cheers :)

 
Oct 18, 2011
terrcin 795 post(s)

Topic: Problems / Apparently cannot load current turn - CTF Ally Test

no problem, sorry it took a while. It was a typo on the javascript, no idea how that happened. Must have bumped the keyboard after I finished testing a change.

 
Oct 18, 2011
blisteringlunatic 62 post(s)

Topic: Problems / Apparently cannot load current turn - CTF Ally Test

Cool, thanks.

 
Oct 18, 2011
terrcin 795 post(s)

Topic: Problems / No games show under 'Finished'

Fixed!

 
Oct 18, 2011
terrcin 795 post(s)

Topic: Problems / Apparently cannot load current turn - CTF Ally Test

fixed!

 
Oct 17, 2011
terrcin 795 post(s)

Topic: Problems / No games show under 'Finished'

Sorry I’ve not managed to look at this yet. I’ve been working towards a massive release at work this last week. It’s just gone out last night so I’ll get onto this tonight.

 
Oct 13, 2011
terrcin 795 post(s)

Topic: Problems / No games show under 'Finished'

that’s very un-fun. I’ll sort it out tonight for you.

You can click on the link in previous notifications about the game to jump directly to it; and you can see all finished games here: http://www.esdao.com/all-finished-games